See also:
-
ftp://neuroky.me
- Upload something nice!
- username: anonymous
- password: <your email address>
- boids_simulation.html - simple flocking behaviors
See also:
- multiboids.html - multiple colors types of boids and a visualization for the quadtree their using. I think it's prettier than boids_simulation.html
- clickboids.html - multiboids.html, but with more interactive clicking (explosions)
- boidcube.html - boids in a cube where the walls are portals.
- boidpop.html - (prompt log) - boids merge together when they touch and pop when you click them. There are also wormholes, black holes, and gravity wells in this one.
- boidsine.html - boids, but with their properties attacted to sine waves like a sequencer
- cube.html - a cube with no boids in it.
- kaleidoscope.html - a kaleideoscope using p5.js
- kaleidopendulum.html - the quad pendulum, but as a kaleidoscope.
- pond.html - an ecosystem with plants, little fish, slightly larger fish, and a bayesian network
- quad-pendulum.html - a pendulum with up to four masses.
- radialmaze.html - ants in a maze circular maze
- sudoku.html - sudoku solver using markov chain monte carlo and simulated annealing